#include <iostream>
using namespace std;
class NetworkAccelerator {
public:
void configure_acceleration() {
cout << "Network accelerator setting: Accelerator enabled" << endl;
cout << "Automatically scanning to remove phone's cache and residual garbage" << endl;
cout << "Auto-accelerating the network" << endl;
}
};
class BaseStation {
private:
string base_station_id;
public:
BaseStation(string id) : base_station_id(id) {}
void connect_to_base_station() {
cout << "Connecting to 4G base station with ID: " << base_station_id << endl;
// Code to connect to the 4G base station
// Assume the connection is successful
cout << "Connected to the 4G base station." << endl;
}
};
class Network {
private:
string ip_address;
BaseStation* base_station;
bool is_connected_to_mobile;
public:
Network(string ip, BaseStation* station) : ip_address(ip), base_station(station), is_connected_to_mobile(false) {}
void connect_to_mobile() {
if (is_connected_to_mobile) {
cout << "Network connection to mobile phone is allowed" << endl;
if (base_station) {
base_station->connect_to_base_station();
} else {
cout << "No base station available to connect." << endl;
}
} else {
cout << "Network connection to mobile phone is not allowed. Connection failed." << endl;
}
}
};
int main() {
BaseStation* base_station = new BaseStation("123456");
Network* network = new Network("10.20.10.00", base_station);
network->connect_to_mobile();
NetworkAccelerator accelerator;
accelerator.configure_acceleration();
delete base_station; // 釋放資源
delete network;
return 0;
}